Found 1515 matches

Quick Coercion
Level 1 Skill General

Prerequisites: trained in Intimidation

You can bully others with just a few choice implications. You
can Coerce a creature after 1 round of conversation instead
of 1 minute. You still can’t Coerce a creature in the midst of
combat, or without engaging in a conversation.

Quick Disguise
Level 2 Skill General

Prerequisites: expert in Deception

You can set up a disguise in half the usual time (generally 5
minutes). If you’re a master, it takes one-tenth the usual time
(usually 1 minute). If you’re legendary, you can create a full
disguise and Impersonate as a 3-action activity

Quick Identification
Level 1 Skill General

Prerequisites: trained in Arcana, Nature, Occultism or Religion

You can Identify Magic swiftly. You take only 1 minute when using
Identify Magic to determine the properties of an item, ongoing
effect, or location, rather than 10 minutes. If you’re a master, it
takes a 3-action activity, and if you’re legendary, it takes 1 action.

Quick Jump
Level 1 Skill General

Prerequisites: trained in Athletics

You can use High Jump and Long Jump as a single action
instead of 2 actions. If you do, you don’t perform the initial
Stride (nor do you fail if you don’t Stride 10 feet).

Quick Recognition
Level 7 Skill General

Prerequisites: master in Arcana, Nature, Occultism, or Religion; Recognize Spell

You Recognize Spells swiftly. Once per round, you can Recognize
a Spell
using a skill in which you’re a master as a free action.

Quick Repair
Level 1 Skill General

Prerequisites: trained in Crafting

You take 1 minute to Repair an item. If you’re a master in
Crafting, it takes 3 actions. If you’re legendary, it takes 1 action.

Quick Squeeze
Level 1 Skill General

Prerequisites: trained in Acrobatics

You Squeeze 5 feet per round (10 feet on a critical success).
If you’re legendary in Acrobatics, you Squeeze at full Speed.

Quick Swim
Level 7 Skill General

Prerequisites: master in Athletics

You Swim 5 feet farther on a success and 10 feet farther on a
critical success, to a maximum of your Speed. If you’re legendary
in Athletics, you gain a swim Speed equal to your Speed.

Quick Unlock
Level 7 Skill General

Prerequisites: master in Thievery

You can Pick a Lock using 1 action instead of 2.

Quiet Allies
Level 2 Skill General

Prerequisites: expert in Stealth

You’re skilled at moving with a group. When you are Avoiding
Notice
and your allies Follow the Expert, you and those allies can
roll a single Stealth check, using the lowest modifier, instead of
rolling separately. This doesn’t apply for initiative rolls.