Druid
The power of nature is impossible to resist. It can bring ruin to the stoutest fortress in minutes, reducing even the mightiest works to rubble, burning them to ash, burying them beneath an avalanche of snow, or drowning them beneath the waves. It can provide endless bounty and breathtaking splendor to those who respect it— and an agonizing death to those who take it too lightly. You are one of those who hear nature’s call. You stand in awe of the majesty of its power and give yourself over to its service.
During Combat Encounters...
You call upon the forces of nature to defeat your enemies and protect your allies. You cast spells that draw upon primal magic to protect yourself and your friends, heal their wounds, or summon deadly animals to fight at your side. Depending on your bond to nature, you might call upon powerful elemental magic or change shape into a terrifying beast.
During Social Encounters...
You represent balance and a reasoned approach to problems, looking for solutions that not only are best for the natural world, but also allow the creatures within it to live in harmony and peace. You often propose compromises that allow both sides to gain what they truly need, even if they can’t have all that they desire.
While Exploring...
Your nature skills are invaluable. You track down enemies, navigate the wilderness, and use spells to detect magical auras around you. You might even ask wild animals to lend their extraordinary senses and scouting abilities to your group.
In Downtime...
You might craft magic items or potions. Alternatively, your tie to nature might lead you to tend a wilderness area, befriending beasts and healing the wounds caused by civilization. You might even teach sustainable farming and animal husbandry techniques that allow others to subsist off the land without harming the natural balance.
You Might...
- Have a deep and meaningful respect for the power of nature.
- Be in constant awe of the natural world, eager to share it with others but wary of their influence upon it.
- Treat plants and animals as allies, working with them to reach your goals.
Others Probably...
- View you as a representative of nature, and are sure you can control it.
- Assume you’re a recluse who avoids society and cities and prefers to live in the wild.
- Consider you a mystic, similar to a priest, but answering only to the forces of nature.
Druid Advancement
| Level | Class Features |
|---|---|
| 1 | Ancestry and background, initial proficiencies, primal spellcasting, anathema, Druidic language, druidic order, Shield Block, wild empathy |
| 2 | Druid feat, skill feat |
| 3 | 2nd-level spells_, alertness, general feat, great fortitude, skill increase |
| 4 | Druid feat, skill feat |
| 5 | 3rd-level spells_, ability boosts, ancestry feat, lightning reflexes, skill increase |
| 6 | Druid feat, skill feat |
| 7 | 4th-level spells_, expert spellcaster, general feat, skill increase |
| 8 | Druid feat, skill feat |
| 9 | 5th-level spells_, ancestry feat, skill increase |
| 10 | Ability boosts, druid feat, skill feat |
| 11 | 6th-level spells_, druid weapon expertise, general feat, resolve, skill increase |
| 12 | Druid feat, skill feat |
| 13 | 7th-level spells_, ancestry feat, medium armor expertise, skill increase, weapon specialization |
| 14 | Druid feat, skill feat |
| 15 | 8th-level spells_, ability boosts, general feat, master spellcaster, skill increase |
| 16 | Druid feat, skill feat |
| 17 | 9th-level spells_, ancestry feat, skill increase |
| 18 | Druid feat, skill feat |
| 19 | General feat, legendary spellcaster, primal hierophant, skill increase |
| 20 | Ability boosts, druid feat, skill feat |
Druid Spells per Day
| Level | Cantrips | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | 10th |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 5 | 2 | — | — | — | — | — | — | — | — | — |
| 2 | 5 | 3 | — | — | — | — | — | — | — | — | — |
| 3 | 5 | 3 | 2 | — | — | — | — | — | — | — | — |
| 4 | 5 | 3 | 3 | — | — | — | — | — | — | — | — |
| 5 | 5 | 3 | 3 | 2 | — | — | — | — | — | — | — |
| 6 | 5 | 3 | 3 | 3 | — | — | — | — | — | — | — |
| 7 | 5 | 3 | 3 | 3 | 2 | — | — | — | — | — | — |
| 8 | 5 | 3 | 3 | 3 | 3 | — | — | — | — | — | — |
| 9 | 5 | 3 | 3 | 3 | 3 | 2 | — | — | — | — | — |
| 10 | 5 | 3 | 3 | 3 | 3 | 3 | — | — | — | — | — |
| 11 | 5 | 3 | 3 | 3 | 3 | 3 | 2 | — | — | — | — |
| 12 | 5 | 3 | 3 | 3 | 3 | 3 | 3 | — | — | — | — |
| 13 | 5 | 3 | 3 | 3 | 3 | 3 | 3 | 2 | — | — | — |
| 14 | 5 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | — | — | — |
| 15 | 5 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 2 | — | — |
| 16 | 5 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | — | — |
| 17 | 5 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 2 | — |
| 18 | 5 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | — |
| 19 | 5 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 1* |
| 20 | 5 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 1* |
You gain these abilities as a druid. Abilities gained at higher levels list the level at which you gain them next to the features’ names.
At every level that you gain a druid feat, you can select one of the following feats. You must satisfy any prerequisites before selecting the feat.
