source: Pathfinder Core Rulebook (Second Edition)

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Incredible Senses
Level 15

You notice things almost impossible for an ordinary person to detect. Your proficiency rank for Perception increases to legendary.

Masterful Hunter
Level 17

You have honed your abilities as a hunter to incredible levels. Your proficiency rank
for your ranger class DC increases to master. When using a ranged weapon that you
have master proficiency in, you can ignore the penalty if attacking your hunted prey
within the weapon’s second and third range increments.

If you have master proficiency in Perception, you gain a +4 circumstance bonus to
Perception checks when you Seek your prey, and if you have master proficiency in
Survival, you gain a +4 circumstance bonus to Survival checks when you Track your prey.
You also gain an additional benefit depending on your hunter’s edge.

Flurry: You can blend your weapon mastery with skillful targeting to make a
series of precise attacks. If you have master proficiency with your weapon, your
multiple attack penalty for attacks against your hunted prey is –2 (–1 with an agile
weapon) on your second attack of the turn, and –4 (–2 with an agile weapon) on
your third and subsequent attacks of the turn.

Precision: Your weapon mastery allows you to hit your prey’s vital areas multiple
times. The second time in a round you hit your hunted prey, you also deal 1d8
precision damage. At 19th level, your second hit in a round against your hunted prey
deals 2d8 precision damage, and your third hit in a round against your hunted prey
deals 1d8 precision damage.

Outwit: Your mastery of skills allows you to overwhelm your prey. If you have
master proficiency in Deception, Intimidation, Stealth, or the skill you use to Recall
Knowledge
about your prey, increase the circumstance bonus against the prey with
that skill from +2 to +4. If you have master proficiency with your armor, increase the
circumstance bonus to AC against the prey from +1 to +2.

Second Skin
Level 19

Your armor has become akin to a second skin for you. Your proficiency ranks for light armor, medium armor, and unarmored defense increase to master. When wearing light or medium armor, you can rest normally, rather than receiving poor rest that leaves you fatigued.

Swift Prey
Level 19

You size up your prey with only a glance. You can use Hunt Prey as a free action if it’s your first action of your turn.

Animal Companion
Level 1 Ranger

You gain the service of a young animal companion that travels with you and obeys simple commands as best as it can. See Animal Companions on page 214. When you Hunt Prey, your animal companion gains the action’s benefits and your hunter’s edge benefit if you have one.

Crossbow Ace
Level 1 Ranger

You have a deep understanding of the crossbow. When you’re wielding a crossbow and use Hunt Prey or use Interact to reload your crossbow, you gain a +2 circumstance bonus to the damage roll on your next Strike with that crossbow. If the crossbow is a simple crossbow, also increase the damage die size for that attack by one step (page 279). You must make the attack before the end of your next turn or these benefits are lost.

Hunted Shot
Level 1 Flourish Ranger

You take two quick shots against the one you hunt. Make two Strikes against your prey with the required weapon. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses. Apply your multiple attack penalty to each Strike normally.

Monster Hunter
Level 1 Ranger

You swiftly assess your prey and apply what you know. As part of the action used to Hunt your Prey, you can attempt a check to Recall Knowledge about your prey. When you critically succeed at identifying your hunted prey with Recall Knowledge, you note a weakness in the creature’s defenses. You and allies you tell gain a +1 circumstance bonus to your next attack roll against that prey. You can give bonuses from Monster Hunter only once per day against a particular creature.

Twin Takedown
Level 1 Flourish Ranger

You swiftly attack your hunted prey with both weapons. Make two Strikes against your hunted prey, one with each of the required weapons. If both hit the same hunted prey, combine their damage for the purpose of its resistances and weaknesses. Apply your multiple attack penalty to each Strike normally.

Favored Terrain
Level 2 Ranger

You have studied a specific terrain to overcome its challenges. Choose aquatic, arctic, desert, forest, mountain, plains, sky, swamp, or underground as your favored terrain. When in that terrain, you can ignore the effects of non-magical difficult terrain.