targets: 1 creature
type: spell

Found 109 matches

Remove Paralysis Healing Necromancy
Type: Spell Level: 2 Traditions: None Action: 2 Cost: None requirements: None Trigger: None Components: somatic, verbal Range: touch
Restoration Healing Necromancy
Type: Spell Level: 2 Traditions: None Action: None Cost: None requirements: None Trigger: None Components: 1 minute (material, somatic, verbal) Range: touch
Restore Senses Healing Necromancy
Type: Spell Level: 2 Traditions: None Action: 2 Cost: None requirements: None Trigger: None Components: somatic, verbal Range: touch
Shield Other Necromancy
Type: Spell Level: 2 Traditions: None Action: 2 Cost: None requirements: None Trigger: None Components: somatic, verbal Range: 30 feet
Chilling Darkness evocation evil Attack Cold Darkness
Type: Spell Level: 3 Traditions: None Action: 2 Cost: None requirements: None Trigger: None Components: somatic, verbal Range: 120 feet
Crisis of Faith mental Enchantment
Type: Spell Level: 3 Traditions: None Action: 2 Cost: None requirements: None Trigger: None Components: somatic, verbal Range: 30 feet
Neutralize Poison Healing Necromancy
Type: Spell Level: 3 Traditions: None Action: 2 Cost: None requirements: None Trigger: None Components: somatic, verbal Range: touch
Remove Disease Healing Necromancy
Type: Spell Level: 3 Traditions: None Action: None Cost: None requirements: None Trigger: None Components: 10 minutes (material, somatic, verbal) Range: touch
Searing Light evocation light fire Attack Good
Type: Spell Level: 3 Traditions: None Action: 2 Cost: None requirements: None Trigger: None Components: somatic, verbal Range: 120 feet
Air Walk transmutation Air
Type: Spell Level: 4 Traditions: None Action: 2 Cost: None requirements: None Trigger: None Components: somatic, verbal Range: touch