Scare to Death
Level 15EmotionDeathFearIncapacitationGeneralSkill
Prerequisites: legendary in Intimidation
You can frighten foes so much, they might die. Attempt an Intimidation check against the Will DC of a living creature within
30 feet of you that you sense or observe and who can sense or
observe you. If the target can’t hear you or doesn’t understand
the language you are speaking, you take a –4 circumstance
penalty. The creature is temporarily immune for 1 minute.
Critical Success The target must succeed at a Fortitude save
against your Intimidation DC or die. If the target succeeds
at its save, it becomes frightened 2 and is fleeing for 1
round; it suffers no effect on a critical success.