Quick Unlock
Level 7
General
Skill
Prerequisites: master in Thievery
You can Pick a Lock using 1 action instead of 2.
Shameless Request
Level 7
General
Skill
Prerequisites: master in Diplomacy
You can downplay the consequences or outrageousness of
your requests using sheer brazenness and charm. When you
Request something, you reduce any DC increases for making an
outrageous request by 2, and if you roll a critical failure for your
Request, you get a failure instead. While this means you can
never cause your target to reduce their attitude toward you by
making a Request, they eventually tire of requests, even though
they still have a positive attitude toward you.
Slippery Secrets
Level 7
General
Skill
Prerequisites: master in Deception
You elude and evade attempts to uncover your true nature or
intentions. When a spell or magical effect tries to read your mind,
detect whether you are lying, or reveal your alignment, you can
attempt a Deception check against the spell or effect’s DC. If you
succeed, the effect reveals nothing.
Swift Sneak
Level 7
General
Skill
Prerequisites: master in Stealth
You can move your full Speed when you Sneak. You can use Swift
Sneak while Burrowing, Climbing, Flying, or Swimming instead
of Striding if you have the corresponding movement type.
Terrified Retreat
Level 7
General
Skill
Prerequisites: master in Intimidation
When you critically succeed at the Demoralize action, if the
target’s level is lower than yours, the target is fleeing for 1 round.
Wall Jump
Level 7
General
Skill
Prerequisites: master in Athletics
You can use your momentum from a jump to propel yourself
off a wall. If you’re adjacent to a wall at the end of a jump
(whether performing a High Jump, Long Jump, or Leap),
you don’t fall as long as your next action is another jump.
Furthermore, since your previous jump gives you momentum,
you can use High Jump or Long Jump as a single action, but
you don’t get to Stride as part of the activity.
You can use Wall Jump only once in a turn, unless you’re
legendary in Athletics, in which case you can use Wall Jump as
many times as you can use consecutive jump actions in that turn.