level: 3
range: 120 feet
type: spell

Found 9 matches

Swamp of Sloth Uncommon Conjuration sorcerer
Type: Focus Level: 3 Traditions: None Action: ['1', '3'] Cost: None requirements: None Trigger: None Components: to somatic, verbal Range: 120 feet Area: 5-foot burst or more
Earthbind transmutation
Type: Spell Level: 3 Traditions: None Action: 2 Cost: None requirements: None Trigger: None Components: somatic, verbal Range: 120 feet
Enthrall Auditory Emotion Enchantment
Type: Spell Level: 3 Traditions: None Action: 2 Cost: None requirements: None Trigger: None Components: somatic, verbal Range: 120 feet
Hypnotic Pattern Illusion visual
Type: Spell Level: 3 Traditions: None Action: 2 Cost: None requirements: None Trigger: None Components: material, somatic Range: 120 feet Area: 10-foot burst
Stinking Cloud Conjuration Poison
Type: Spell Level: 3 Traditions: None Action: 2 Cost: None requirements: None Trigger: None Components: somatic, verbal Range: 120 feet Area: 20-foot burst
Wall of Wind Air evocation
Type: Spell Level: 3 Traditions: None Action: 2 Cost: None requirements: None Trigger: None Components: material, somatic, verbal Range: 120 feet
Chilling Darkness Attack Cold Darkness evil evocation
Type: Spell Level: 3 Traditions: None Action: 2 Cost: None requirements: None Trigger: None Components: somatic, verbal Range: 120 feet
Searing Light Attack evocation fire Good light
Type: Spell Level: 3 Traditions: None Action: 2 Cost: None requirements: None Trigger: None Components: somatic, verbal Range: 120 feet
Animal Vision divination mental
Type: Spell Level: 3 Traditions: None Action: None Cost: None requirements: None Trigger: None Components: 1 minute (material, somatic, verbal) Range: 120 feet