level: 1
prerequisites: trained in Deception
type: ability
Found 3 matches
Charming Liar
Level 1
General
Skill
Prerequisites: trained in Deception
Your charm allows you to win over those you lie to. When
you get a critical success using the Lie action, the target’s
attitude toward you improves by one step, as though you’d
succeeded at using Diplomacy to Make an Impression. This
works only once per conversation, and if you critically
succeed against multiple targets using the same result, you
choose one creature’s attitude to improve. You must be lying
to impart seemingly important information, inflate your
status, or ingratiate yourself, which trivial or irrelevant lies
can’t achieve.
Lengthy Diversion
Level 1
General
Skill
Prerequisites: trained in Deception
When you critically succeed to Create a Diversion, you continue
to remain hidden after the end of your turn. This effect lasts for
an amount of time that depends on the diversion and situation,
as determined by the GM (minimum 1 additional round).
Lie to Me
Level 1
General
Skill
Prerequisites: trained in Deception
You can use Deception to weave traps to trip up anyone trying
to deceive you. If you can engage in conversation with someone
trying to Lie to you, use your Deception DC if it is higher than
your Perception DC to determine whether they succeed. This
doesn’t apply if you don’t have a back-and-forth dialogue, such
as when someone attempts to Lie during a long speech.