Retributive Stike
Level 1
Champion
Prerequisites: Must be a Paladin
Trigger: An enemy damages your ally, and both are within 15 feet of you.
You protect your ally and strike your foe. The ally gains resistance to all damage against the triggering damage equal to 2+ your level. If the foe is within reach, make a melee Strike against it.
Glimpse of Redemption
Level 1
Champion
Prerequisites: Must be a Redeemer
Trigger: An enemy damages your ally, and both are within 15 feet of you.
Your hoe hesitates under the weight of sin as visions of redemption play in their minds eye. The foe must choose one of the following options:
- The ally is unharmed by the triggering damage.
- The ally gains resistance to all damage against the triggering damage equal to 2+ your level. After the damaging effect is applied, the enemy becomes enfeebled 2 until the end of its next turn.
Liberating Step
Level 1
Prerequisites: Must be a Liberator
Trigger: An enemy damages your ally, Grabs, or Grapples your ally, and both are within 15 feet of you.
You free an ally from restraint. If the trigger was an ally taking damage, the ally gains resistance to all damage against the triggering damage equal to 2+ your level. The ally can attempt to break free of effects grabbing, restraining, immobilizing, or paralyzing them. They either attempt a new save against one such effect that allows a save, or attempt to Escape from one effect as a free action. If they can move, the ally can Step as a free action, even if they didn't need to escape.
Devotion Spells
Level 1
Champion
Your deity's power grants you special divine spells called devotion spells, which are a type of focus spell. It costs 1 Focus Point to cast a focus spell, and you start with a focus pool of 1 Focus Point. You refil your focus pool during your daily preparations, and you regain 1 Focus Point by spending 10 minutes using the Refocus activity to pray to your deity or do service toward their causes.
Focus spells are automatically heightened to half your level rounded up. Certain feats can give you more focus spells and increase the size of your focus pool, through your focus pool can never hold more than 3 Focus Points. The full rules are on page 300. You gain a devotion spell depending on your cause, and you are trained in divine spell attack rolls and spell DC's. Your spellcasting ability is Charisma.
Shield Block
Level 1
You gain the Shield Block general feat, a reaction that lets you reduce damage with your shield.
Deity's Domain
Level 1
Champion
You embody an aspect of your deity. Choose one of your deity’s domains from those listed on page 441. You gain the domain’s initial domain spell as a devotion spell.
Ranged Reprisal
Level 1
Champion
Prerequisites: paladin cause
You can use Retributive Strike with a ranged weapon. In addition, if the foe that triggered your reaction is within 5 feet of your reach but not in your reach, as part of your reaction you can Step to put the foe in your reach before making a melee Retributive Strike.
Unimpeded Step
Level 1
Champion
Prerequisites: liberator cause
With a burst of divine liberation, your ally’s movement from your Liberating Step is unaffected by difficult terrain, greater difficult terrain, narrow surfaces, and uneven ground.
Weight of Guilt
Level 1
Champion
Prerequisites: redeemer cause
Guilt clouds the minds of those who ignore your Glimpse of Redemption. Instead of making the triggering creature enfeebled 2, you can make it stupefied 2 for the same duration.
Ancestry and Background
Level 1
In addition to the abilities provided by your class at 1st level, you have the benefits of your selected ancestry and background, as described in Chapter 2.