Dueling Riposte
Level 8
Fighter
Prerequisites: Dueling Parry
Trigger: A creature within your reach critically fails a Strike against you.
You riposte against your flailing enemy. Make a melee Strike against or attempt to Disarm the triggering creature.
Delay Trap
Level 8
Rogue
Trigger: A trap within your reach is triggered.
You can jam the workings of a trap to delay its effects. Attempt a Thievery check to Disable a Device on the trap; the DC to do so is increased by 5, and the effects are as follows.
Critical Success You prevent the trap from being triggered, or you delay the activation until the start or end of your next turn (your choice).
Success You prevent the trap from being triggered, or you delay the activation until the end of your next turn (whichever is worse for you; GM’s choice).
Failure No effect.
Critical Failure You’re flat-footed until the start of your next turn.
Opportune Backstab
Level 8
Rogue
Trigger: A creature within your melee reach is hit by a melee attack from one of your allies.
When your enemy is hit by your ally, you capitalize upon the distraction. Make a Strike against the triggering creature.
Sidestep
Level 8
Rogue
Trigger: The attack roll for a Strike targeting you fails or critically fails.
You deftly step out of the way of an attack, letting the blow continue to the creature next to you. You redirect the attack to a creature of your choice that is adjacent to you and within the reach of the triggering attack. The attacker rerolls the Strike’s attack roll against the new target.