Bespell Weapon
Level 4
WizardYou siphon spell energy into one weapon you’re wielding. Until
the end of your turn, the weapon deals an extra 1d6 damage
of a type depending on the school of the spell you just cast.
- Abjuration force damage
- Conjuration or Transmutation the same type as the weapon
- Divination, Enchantment, or Illusion mental damage
- Evocation a type the spell dealt, or force damage if the
spell didn’t deal damage - Necromancy negative damage