Bespell Weapon

Level 4

Wizard

You siphon spell energy into one weapon you’re wielding. Until
the end of your turn, the weapon deals an extra 1d6 damage
of a type depending on the school of the spell you just cast.

  • Abjuration force damage
  • Conjuration or Transmutation the same type as the weapon
  • Divination, Enchantment, or Illusion mental damage
  • Evocation a type the spell dealt, or force damage if the
    spell didn’t deal damage
  • Necromancy negative damage