Dominate

Spell 6


mental incapacitation Uncommon Enchantment

Cast: somatic, verbal

Range: 30 feet

Targets: 1 creature

Duration: until the next time you make your daily preparations


Description

You take command of the target, forcing it to obey your orders. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. The effect depends on its Will save.
Critical Success The target is unaffected.
Success The target is stunned 1 as it fights off your commands.
Failure The target follows your orders but can attempt a Will save at the end of each of its turns. On a success, the spell ends.
Critical Failure As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.
Heightened (10th) The duration is unlimited.