Bane

Spell 1


mental Enchantment

Cast: somatic, verbal

Area: 5-foot emanation

Targets: enemies in the area

Duration: 1 minute


Description

You fill the minds of your enemies with doubt. Targets that fail their Will saves take a -1 status penalty to attack rolls as long as they are in the area. Once per turn, starting the turn after you cast bane, you can use a single action, which has the concentrate trait, to increase the emanation's radius by 5 feet and force enemies in the area that weren't yet affected to attempt another saving throw. Bane can counteract bless.