Bane
Spell 1
mental Enchantment
Cast: somatic, verbal
Area: 5-foot emanation
Targets: enemies in the area
Duration: 1 minute
Description
You fill the minds of your enemies with doubt. Targets that fail their Will saves take a -1 status penalty to attack rolls as long as they are in the area. Once per turn, starting the turn after you cast bane, you can use a single action, which has the concentrate trait, to increase the emanation's radius by 5 feet and force enemies in the area that weren't yet affected to attempt another saving throw. Bane can counteract bless.