Air
Pathfinder Core Rulebook (Second Edition), page 441
You can control winds and the weather.
Domain Spell Pushing Gust; Advanced Domain Spell Disperse Into Air
Spells of this domain
| Name | Level | Type | Actions | Range | Description |
|---|---|---|---|---|---|
| Disperse Into Air | 4 | Focus | reaction | After taking the triggering damage, you transform into air. | |
| Pushing Gust | 1 | Focus | two actions | 500 feet | Giving the air a push, you buffet the target with a powerful gust of wind; it must attempt a Fortitude save. |
Deities with this domain
| Name | Alignment | Divine Font | Divine Skill | Favored Weapon | Domains |
|---|---|---|---|---|---|
| Gozreh | N | heal | Survival | trident | air, nature, travel, water |
| Rovagug | CE | harm | Athletics | greataxe | air, destruction, earth, zeal |
