Adventuring Gear

Pathfinder Core Rulebook (Second Edition), page 287

The adventuring gear and ammunition of the Core Rulebook.

Tables 6–9 and 6–10 list Price and Bulk entries for a wide variety of gear. Any item with a number after it in parentheses indicates that the item’s Price is for the indicated quantity, though the Bulk entry for such an item is the value for only one such item. All items in this chapter are level 0 unless the item name is followed by a higher item level in parentheses.

Hands

This lists how many hands it takes to use the item effectively. Most items that require two hands can be carried in only one hand, but you must spend an Interact action to change your grip in order to use the item. The GM may determine that an item is too big to carry in one hand (or even two hands, for particularly large items).

ItemCategoryLevelPriceBulkHands
Adventurer’s PackAdventuring Gear 07 sp 2—
Alchemist’s ToolsAdventuring Gear 05 gp 22
Artisan’s ToolsAdventuring Gear 04 gp 22
BackpackAdventuring Gear 01 sp ——
BandolierAdventuring Gear 01 sp ——
Basic Crafter’s BookAdventuring Gear 01 sp L2
BedrollAdventuring Gear 01 cp L—
Belt PouchAdventuring Gear 04 cp ——
CaltropsAdventuring Gear 03 sp L1
Candle (10)Adventuring Gear 01 cp —1
Chain (10 feet)Adventuring Gear 04 gp 12
Chalk (10)Adventuring Gear 01 cp —1
ChestAdventuring Gear 06 sp 22
Climbing KitAdventuring Gear 05 sp 12
ClothingAdventuring Gear 0see variants ——
CompassAdventuring Gear 01 gp —1
CookwareAdventuring Gear 01 gp 22
CrowbarAdventuring Gear 05 sp L2
Disguise KitAdventuring Gear 02 gp L2
Fishing TackleAdventuring Gear 08 sp 12
Flint and SteelAdventuring Gear 05 cp —2
Formula Book (blank)Adventuring Gear 01 gp 11
Grappling HookAdventuring Gear 01 sp L1
HammerAdventuring Gear 01 sp L1
Healer’s ToolsAdventuring Gear 05 gp 12
Holly and MistletoeAdventuring Gear 00 —1
HourglassAdventuring Gear 03 gp L1
Ladder (10-foot)Adventuring Gear 03 cp 32
LanternAdventuring Gear 0see variants ——
LockAdventuring Gear 0see variants ——
Magnifying GlassAdventuring Gear 340 gp —1
ManaclesAdventuring Gear 0see variants ——
Material Component PouchAdventuring Gear 05 sp L1
Merchant’s ScaleAdventuring Gear 02 sp L2
MirrorAdventuring Gear 01 gp —1
MugAdventuring Gear 01 cp —1
Musical InstrumentAdventuring Gear 0see variants ——
Oil (1 pint)Adventuring Gear 01 cp —2
PitonAdventuring Gear 01 cp —1
Rations (1 Week)Adventuring Gear 04 sp L1
Religious SymbolAdventuring Gear 0see variants ——
Religious TextAdventuring Gear 01 gp L1
Repair KitAdventuring Gear 02 gp 12
RopeAdventuring Gear 05 sp L2
Sack (5)Adventuring Gear 01 cp L1
SaddlebagsAdventuring Gear 02 sp L2
SatchelAdventuring Gear 01 sp —2
Scroll CaseAdventuring Gear 01 sp —2
SheathAdventuring Gear 01 cp ——
Signal WhistleAdventuring Gear 08 cp —1
Snare KitAdventuring Gear 05 gp 22
SoapAdventuring Gear 02 cp —1
Spellbook (blank)Adventuring Gear 01 gp 11
SpyglassAdventuring Gear 020 gp L2
TackAdventuring Gear 04 gp 1—
Ten-Foot PoleAdventuring Gear 01 cp 12
TentAdventuring Gear 0see variants ——
Thieves’ ToolsAdventuring Gear 03 gp L2
ToolAdventuring Gear 0see variants ——
TorchAdventuring Gear 01 cp L1
VialAdventuring Gear 05 cp —1
WaterskinAdventuring Gear 05 cp L1
Writing SetAdventuring Gear 01 gp L2
Scholarly JournalAdventuring Gear 36 gp L1
Survey MapAdventuring Gear 310 gp L1
Blowgun darts (10)Ammunition 05 cp L—
Bolts (10)Ammunition 01 sp L—
Sling bullets (10)Ammunition 01 cp L—
Arrows (10)Ammunition 01 sp L—