Lock Item
Pathfinder Core Rulebook (Second Edition), page 290
Category Adventuring Gear
Picking a poor lock requires two successful DC 15 Thievery checks, a simple lock requires three successful DC 20 Thievery checks, an average lock requires four successes at DC 25, a good lock requires five successes at DC 30, and a superior lock six successes at DC 40.
| Item | Level | Price | Bulk | Hands |
|---|---|---|---|---|
| Poor lock | 0 | 2 sp | — | 2 |
| Simple lock | 1 | 2 gp | — | 2 |
| Average lock | 3 | 15 gp | — | 2 |
| Good lock | 9 | 200 gp | — | 2 |
| Superior lock | 17 | 4,500 gp | — | 2 |
