Lock Item

Pathfinder Core Rulebook (Second Edition), page 290

Category Adventuring Gear


Picking a poor lock requires two successful DC 15 Thievery checks, a simple lock requires three successful DC 20 Thievery checks, an average lock requires four successes at DC 25, a good lock requires five successes at DC 30, and a superior lock six successes at DC 40.

Item Level Price Bulk Hands
Poor lock 0 2 sp — 2
Simple lock 1 2 gp — 2
Average lock 3 15 gp — 2
Good lock 9 200 gp — 2
Superior lock 17 4,500 gp — 2