56 abilities

Name ▲ Level Actions Prerequisites
Advanced Deity's Domain 8Deity’s Domain
Advanced Domain 8Domain Initiate
Advanced School Spell 8arcane school
Align Armament 8one actionchaotic, evil, good, or lawful deity
Animal Rage 8one actionanimal instinct
Arrow Snatching 8Deflect Arrow
Blind Fight 8master in Perception
Blind-Fight 8master in Perception
Blind-Fight 8master in Perception
Bloodline Resistance 8
Bond Conservation 8one actionarcane bond
Channeled Succor 8healing front
Cremate Undead 8
Crossblooded Evolution 8
Deadly Aim 8one actionweapon specialization
Delay Trap 8reaction
Dueling Riposte 8reactionDueling Parry
Ecclectic SKill 8Polymath Muse, master in Occultism
Emblazon Energy 8Emblazon Armament
Felling Strike 8two actions
Feral Mutagen 8
Ferocious Shape 8Wild Shape
Fey Caller 8
Furious Bully 8master in Athletics
Greater Mercy 8Mercy
Hazard Finder 8
Heal Mount 8divine ally (steed)
Improved Poison Weapon 8Poison Weapon
Incredible Companion 8Mature Animal Companion
Incredible Fighter 8two actions
Ironblood Stance 8one action
Know-It-All 8Enigma Muse
Mixed Maneuver 8master in Athletics
Mobile Shot Stance 8one action
Nimble Roll 8Nimble Dodge
Opportune Backstab 8reaction
Positioning Assault 8two actions
Powerful Alchemy 8
Powerful Snares 8master in Crafting, Snare Specialist
Quick Block 8
Quick Shield Block 8shield block, Reactive Shield
Renewed Vigor 8one action
Second Ally 8divine ally
Sense Evil 8tenets of good
Sidestep 8reaction
Sly Striker 8sneak attack
Soaring Shape 8Wild Shape
Sticky Bomb 8free action
Sudden Leap 8two actions
Tangled Forest Stance 8one action
Terrain Master 8wild stride, master in Survival, Favored Terrain
Universal Versatility 8universalist wizard, Hand of the Apprentice
Wall Run 8one action
Warden's Boon 8one action
Wild Winds Initiate 8ki spells
Wind Caller 8storm order