Wondrous Figurine Item 2
ConjurationMagicalPathfinder Core Rulebook (Second Edition), page 576
Category Held Items; Price 900 gp; Usage held in 1 hand; Bulk L
Each one of these statuettes is 1 inch in height, carved from a specific material and taking the shape of a particular animal or animals.
Activate ◆◆ command, Interact; Effect You activate the statue by placing it on solid ground and then speaking its name, causing the statuette to transform into a living creature or creatures. In creature form, the figurine has the minion trait. It can understand your language and it obeys you to the best of its ability when you use an action to command it. The specifics of each creature, as well as the activation’s frequency (if any), appear in its entry below. If the figurine is slain while in animal form, it reverts to its statue shape and cannot be activated again until 1 week has passed. If the figurine is destroyed in statue form, it is shattered and its magic is lost.
Type golden lions; Level 10; Price 900 gp
This statuette depicts a pair of gold lions, and when activated, it becomes a pair of adult lions (Pathfinder Bestiary 52). The lions can be called on only once per day, and they remain in lion form for no more than 1 hour. If either of the lions is slain, that lion cannot be summoned again until 1 week has passed, but this doesn’t prevent you from summoning the other.
Type jade serpent; Level 7; Price 340 gp
This tiny statue first appears to be a formless lump of jade until closer inspection reveals it to be a serpentine body curled into a snug knot. When activated, this figurine becomes a giant viper (Pathfinder Bestiary 303). The figurine can be used only once per day, and it can remain in serpent form for no more than 10 minutes.
Type marble elephant; Level 13; Price 2,700 gp
Finely carved from a solid piece of marble, this gleaming elephant statuette becomes a fully grown elephant (Pathfinder Bestiary 154) when activated. The elephant can be called upon no more than four times per month. It remains for 24 hours as long as it is being used as a beast of burden or for transport. If it attempts an attack or otherwise engages in combat, it reverts to statuette form after 1d4 rounds.
Type obsidian steed; Level 15 (uncommon); Price 6,000 gp
This sinister-looking black statuette resembles a horse rearing up on its hind legs. When activated, this figurine becomes a nightmare (Pathfinder Bestiary 244). It can be called upon once per week for up to 24 hours, though it won’t use plane shift or its other abilities on behalf of its rider. Although evil, it allows itself to be ridden by creatures of any alignment, although if a good creature mounts it, the rider must attempt a DC 3 flat check. On a failure, the nightmare uses plane shift to take the rider to a random location in the Abyss, where it promptly returns to statue form, stranding its rider in that nightmarish place.
Type onyx dog; Level 2; Price 34 gp
This simple onyx statue transforms into a guard dog (Pathfinder Bestiary 102). The dog has a +4 circumstance bonus to Survival checks to Track, and it has darkvision. When the dog senses a hidden creature with its scent, that creature is instead observed and concealed. The onyx dog can be activated once per week and remains in its form for up to 6 hours.
| Material | Hardness | HP | BT |
|---|---|---|---|
| Paper | 0 | 1 | — |
| Thin cloth | 0 | 1 | — |
| Thin glass | 0 | 1 | — |
| Cloth | 1 | 4 | 2 |
| Glass | 1 | 4 | 2 |
| Glass structure | 2 | 8 | 4 |
| Thin leather | 2 | 8 | 4 |
| Thin rope | 2 | 8 | 4 |
| Thin wood | 3 | 12 | 6 |
| Leather | 4 | 16 | 8 |
| Rope | 4 | 16 | 8 |
| Thin stone | 4 | 16 | 8 |
| Thin iron or steel | 5 | 20 | 10 |
| Wood | 5 | 20 | 10 |
| Stone | 7 | 28 | 14 |
| Iron or steel | 9 | 36 | 18 |
| Wooden structure | 10 | 40 | 20 |
| Stone structure | 14 | 56 | 28 |
| Iron or steel structure | 18 | 72 | 36 |
| Example Items | |||
| Book pages, paper fan, scroll | |||
| Kite, silk dress, undershirt | |||
| Bottle, spectacles, window pane | |||
| Cloth armor, heavy jacket, sack, tent | |||
| Glass block, glass table, heavy vase | |||
| Glass block wall | |||
| Backpack, jacket, pouch, strap, whip | |||
| Standard adventuring rope | |||
| Chair, club, sapling, wooden shield | |||
| Leather armor, saddle | |||
| Industrial rope, ship rigging | |||
| Chalkboard, slate tiles, stone cladding | |||
| Chain, steel shield, sword | |||
| Chest, simple door, table, tree trunk | |||
| Paving stone, statue | |||
| Anvil, iron or steel armor, stove | |||
| Reinforced door, wooden wall | |||
| Stone wall | |||
| Iron plate wall |
