Skeleton Key Item 5

MagicalTransmutation

Pathfinder Core Rulebook (Second Edition), page 575

Category Held Items; Price 125 gp; Usage held in 1 hand; Bulk —


A grinning skull tops the bow of this macabre key. This key can be used in place of thieves’ tools when attempting to Pick a Lock, and it grants a +1 item bonus to the Thievery check. If the skeleton key becomes broken due to a critical failure on the check, it works as normal thieves’ tools and loses its benefits until repaired.

Activate ◇ Interact; Frequency once per day; Trigger You attempt to Pick a Lock but haven’t rolled yet; Effect The key casts knock on the lock you’re trying to pick.

Type standard; Level 5; Price 125 gp

Type greater; Level 11; Price 1,250 gp

The key grants a +2 item bonus, and you can activate the key once per hour.