Shining Ammunition Item 1

ConsumableEvocationLightMagical

Pathfinder Core Rulebook (Second Edition), page 560

Category Consumables; Price 3 gp


Ammunition any

A piece of shining ammunition gives off a faint glow. When shot, this ammunition sheds bright light in a 20-foot radius (and dim light to the next 20 feet) for 10 minutes. If it hits a target, it sticks, causing the target to shed light in the same radius. A creature can remove the ammunition with an Interact action, but the ammunition itself continues to glow for the rest of the duration or until destroyed.