Holy Water Item 1
ConsumableDivineGoodSplashPathfinder Core Rulebook (Second Edition), page 571
Category Consumables; Price 3 gp; Usage held in 1 hand; Bulk L
Activate ◆ Strike
This vial contains water blessed by a good deity. You activate a vial of holy water by throwing it as a Strike. It’s a simple thrown weapon with a range increment of 20 feet. Unlike an alchemical bomb, it doesn’t add the manipulate trait to the attack made with it.
Holy water deals 1d6 good damage and 1 good splash damage. It damages only fiends, undead, and creatures that have a weakness to good damage.
