Abyssal Wrath Focus 5
UncommonEvocationSorcererPathfinder Core Rulebook (Second Edition), page 402
Cast ◆◆ somatic, verbal
Area 60-foot cone
Saving Throw basic Reflex
You evoke the energy of an Abyssal realm. The damage types of the spell (one energy and one physical) are based on the result of rolling on the table below.
| 1d4 | Realm | Manifestation | Damage Type |
|---|---|---|---|
| 1 | Skies | Bolts of lightning and flying debris | Bludgeoning and electricity |
| 2 | Depths | Acid and demonic shells | Acid and slashing |
| 3 | Frozen | Frigid air and ice | Bludgeoning and cold |
| 4 | Volcanic | Jagged volcanic rocks and magma | Fire and piercing |
You deal 4d6 damage of each of the corresponding damage types to each creature in the cone (8d6 total damage).
Heightened (+1) The damage for each type increases by 1d6.
