Guildmaster Creature 8

NMediumHumanHumanoid

Pathfinder Gamemastery Guide (Second Edition), page 245; family: Tradespeople

In cities, artisans working in a common trade often form guilds to set standards of quality, establish common prices, engage in collective bargaining with business owners, and lobby local governments for favorable laws. The guildmaster—often a master artisan in their own right—also acts as an administrator and politician, advocating for artisans in their trade. The guildmaster is a 12th-level challenge when competing in crafting or their area of expertise (architecture in the example below).


Perception +16

Languages Common

Skills Architecture Lore +25, Athletics +13, Bureaucracy Lore +19, Crafting +25, Diplomacy +24, Intimidation +22, Society +21

Str +3, Dex +1, Con +1, Int +4, Wis +2, Cha +3

Items artisan’s tools, construction schematics, guildmaster’s uniform (functions as hide armor), +1 striking light hammer, tax ledgers

AC 26; Fort +14, Ref +14, Will +17

HP 135

Speed 25 feet

Meleelight hammer +16 (agile), Damage 2d6+5 bludgeoning

Rangedlight hammer +14 (agile, magical, thrown 20 feet), Damage 2d6+5 bludgeoning

Call to Action  (auditory, concentrate, emotion, mental) The guildmaster gives a speech to inspire themself and all guild-member allies within 60 feet, granting them a +1 status bonus to attack and damage rolls until the start of the guildmaster’s next turn.

Sworn Duty While within the guild or presiding over guild business, the guildmaster gains a +2 circumstance bonus to weapon attack rolls and deals an additional 2d6 damage on a successful weapon attack.