Stone Giant Monk Creature 9
LNLargeEarthGiantHumanoidPathfinder Lost Omens Character Guide (Second Edition), page 131; family: Theme Templates
This sample creature was built using these theme template rules, created by applying the Houses of Perfection template to a stone giant (Pathfinder Bestiary 170).
Perception +16; darkvision
Languages Common, Jotun
Skills Acrobatics +16, Athletics +22, Intimidation +16, Stealth +16 (+20 in rocky terrain)
Str +6, Dex +2, Con +4, Int +0, Wis +1, Cha +0
Items sack with 5 rocks
AC 28; Fort +20, Ref +16, Will +16
HP 170
Catch Rock ↩
Speed 40 feet
Melee ◆ fist +22 (agile, reach 10 feet), Damage 2d8+16 bludgeoning
Ranged ◆ rock +20 (brutal, range increment 120 feet),
Damage 2d6+14 bludgeoning
Divine Monk Ki Spells 2 Focus Points, DC 24; 4th ki strike (Pathfinder Core Rulebook 401), perfect strike (Lost Omens World Guide 83; see below)
Big Swing ◆◆ The stone giant makes a fist Strike. The target is Pushed up to 10 feet on a hit or up to 20 feet on a critical hit. If the target collides with a solid object or lands on the ground, it takes bludgeoning damage as though it had fallen the distance it moved.
Throw Rock ◆
Cast ↩ verbal; Trigger You miss a Strike with an unarmed attack. You call upon insight from your training to recover accuracy. Reroll the missed attack roll and keep the new result.
