Bounty Hunter Creature 4
NMediumHumanHumanoidPathfinder Gamemastery Guide (Second Edition), page 227; family: Mercenaries
Bounty hunters are constantly on the move, whether within city walls or the wilderness, trailing their fugitive quarries for capture… or disposal. Often relying on stealth or deception as much as martial skill, bounty hunters employ a vast array of talents to accomplish their goals, not to mention to collect the hefty payout that follows.
Perception +14
Languages Common
Skills Athletics +9, Deception +10, Diplomacy +8, Intimidation +8, Stealth +12, Survival +10
Str +3 Dex, +4, Con +1, Int +0, Wis +4, Cha +1
Items crossbow (10 bolts), falchion, simple manacles, studded leather
AC 21; Fort +9, Ref +12, Will +12
HP 60
Speed 25 feet
Melee falchion +13 (forceful, sweep), Damage 1d10+6 slashing
Ranged crossbow +14 (range increment 120 feet, reload 1), Damage 1d10+5 piercing
Hunt Prey (concentrate) The bounty hunter designates a single creature they can see and hear, or one they’re Tracking, as their prey. The bounty hunter gains a +2 circumstance bonus to Perception checks to Seek the prey and to Survival checks to Track the prey. This effect lasts until the bounty hunter uses Hunt Prey again.
Running Reload The bounty hunter Stride, Steps, or Sneaks, and then Interacts to reload.
Precision Edge The first time the bounty hunter hits their hunted prey in a round, they deal an additional 1d8 precision damage.
