Miner Creature 0

NMediumHumanHumanoid

Pathfinder Gamemastery Guide (Second Edition), page 223; family: Laborers

Miners explore deep underground in search of minerals and rare materials, taking numerous precautions to keep themselves safe.


Perception +6

Languages Common

Skills Acrobatics +3, Athletics +6, Mining Lore +4, Survival +4

Str +2, Dex +1, Con +3, Int +0, Wis +2, Cha +0

Items hammer, lantern, miner’s harness (functions as leather armor), pick, piton (5)

AC 14; Fort +7, Ref +5, Will +4

HP 20

Speed 25 feet

Melee  pick +6 (fatal 1d10), Damage 1d6+2 piercing

Piton Pin  (attack) Requirements The miner has their hammer in hand; Effect The miner Interacts to draw a piton, then hammers it into a creature to pin them in place, attempting an Athletics check against the target’s Reflex DC. On a hit, the target is immobilized until it removes the piton with a successful DC 10 Athletics check made as an Interact action.