Polymorph Trap Hazard 12

MagicalTrap

Pathfinder Core Rulebook (Second Edition), page 525

Stealth DC 34 (trained)

A Druidic glyph tries to transforms a trespasser into an animal.


Disable Thievery DC 32 (master) to drain the glyph’s power harmlessly, or dispel magic (6th level; counteract DC 30) to counteract the glyph

Baleful Polymorph ↩ (primal, transmutation); Trigger A creature moves within 30 feet of the glyph without speaking the passphrase in Druidic. Effect The creature is targeted by baleful polymorph (DC 32 Will save).