Sprite Creature -1

CNTinyFeySprite

Pathfinder Bestiary (Second Edition), page 308; family: Sprite

Common sprites are primeval guardians that latch onto a person, place, or object and defend it for their own inscrutable reasons. Their dispositions vary from kind to spiteful, but all sprites have a capricious streak. Being only about 9 inches tall, they are wary of animals that might hunt them, particularly house cats, and prefer flight to a fight. On the other hand, sprites are incredibly curious about all forms of magic and heedlessly gather around ley line nexuses or other places of power.


Perception +4; low-light vision

Languages Common, Sylvan

Skills Acrobatics +6, Stealth +6

Str –3, Dex +4, Con +0, Int –2, Wis +0, Cha +2

Items rapier

Luminous Fire (evocation, light, primal) A sprite naturally sheds light like a torch. The sprite can extinguish, rekindle, or change the color of this light using a single action, which has the concentrate trait. While this light is extinguished, the sprite’s Strikes don’t deal fire damage and they can’t use their luminous spark Strike.

AC 15; Fort +2, Ref +8, Will +4

HP 11; Weaknesses cold iron 3

Speed 10 feet, fly 40 feet

Melee ◆ rapier +8 (deadly 1d8, disarm, finesse, fire, magical), Damage 1d6–3 piercing plus 1 fire

Ranged ◆ luminous spark +8 (fire, light, range 20 feet), Damage 1d4 fire

Primal Innate Spells DC 16; 1st color spray; Cantrips (1st) dancing lights, daze, detect magic