Sea Devil Brute Creature 4
LEMediumAmphibiousHumanoidSeaDevilPathfinder Bestiary (Second Edition), page 287; family: Sea Devil
Physically imposing sea devils are equipped with some of the best weaponry the community can find, though most are happy to rend their foes using tooth and nail.
Perception +7; darkvision, wavesense 30 feet
Languages Aquan; shark commune 150 feet
Skills Athletics +12 (+15 to Swim), Intimidation +9, Survival +9
Str +4, Dex +1, Con +3, Int +0, Wis +1, Cha +0
Items trident
Shark Commune (mental, telepathy) As sea devil scout.
AC 21; Fort +13, Ref +11, Will +9
HP 60
Speed 25 feet, swim 35 feet
Melee ◆ trident +14, Damage 1d8+8 piercing
Melee ◆ claw +14 (agile), Damage 1d6+6 slashing
Melee ◆ jaws +14, Damage 1d8+6 piercing
Ranged ◆ trident +11 (thrown 20 feet), Damage 1d8+8 piercing
Blood Frenzy ◇ (rage) As sea devil scout, 11 temporary HP.
Bloodletting As sea devil scout.
Unimpeded Throw A sea devil brute can use thrown ranged weapons underwater with no penalty due to range increment.
