Hobgoblin Archer Creature 4

LEMediumGoblinHumanoid

Pathfinder Bestiary (Second Edition), page 207; family: Hobgoblin

Bands of hobgoblin soldiers typically have at least one archer among their ranks. In smaller groups, the hobgoblin archer also serves as that band’s captain.


Perception +10; darkvision

Languages Common, Goblin

Skills Acrobatics +8, Athletics +8, Stealth +10

Str +2, Dex +4, Con +2, Int +0, Wis +2, Cha –1

Items crossbow (20 bolts), scale mail, shortsword

AC 23; Fort +10, Ref +12, Will +8

HP 50

Formation As hobgoblin soldier.

Speed 25 feet

Melee ◆ shortsword +12 (agile, versatile S), Damage 1d6+4 piercing

Ranged ◆ crossbow +14 (range increment 120 feet, reload 1), Damage 1d8+2 piercing plus crossbow precision

Crossbow Precision The first time the archer hits with a crossbow attack in a round, it deals 1d8 extra precision damage.

Perfect Aim The hobgoblin archer ignores the concealed condition. Their targets don’t benefit from lesser cover, and they reduce the AC bonus from standard cover by 2 against the hobgoblin archer’s attack.

Running Reload ◆ The archer Strides, Steps, or Sneaks, then Interacts to reload.