Gorilla Creature 3

NLargeAnimal

Pathfinder Bestiary (Second Edition), page 23; family: Ape

Gorillas can be territorial creatures, particularly if provoked by hunters or the presence of more dangerous monsters. A gorilla uses its fangs and powerful arms to bite and pummel trespassers with wild abandon.


Perception +8; low-light vision, scent (imprecise) 30 feet

Skills Acrobatics +9, Athletics +11, Stealth +7

Str +4, Dex +2, Con +3, Int –4, Wis +1, Cha –2

AC 19; Fort +12, Ref +9, Will +6

HP 45

Speed 30 feet, climb 30 feet

Melee ◆ fist +11 (agile, reach 10 feet), Damage 2d6+4 bludgeoning

Melee ◆ jaws +11 (reach 5 feet), Damage 1d8+4 piercing

Frightening Display ◆◆ (auditory, emotion, fear, mental) The gorilla beats its chest in a terrifying display. Creatures within 30 feet must attempt a DC 20 Will save. While a creature is frightened by this ability, it is flat-footed to the gorilla.

Critical Success No effect and temporarily immune for 1 minute.

Success The creature is unaffected.

Failure The creature is frightened 1.

Critical Failure The creature is frightened 2.