Gorilla Creature 3
NLargeAnimalPathfinder Bestiary (Second Edition), page 23; family: Ape
Gorillas can be territorial creatures, particularly if provoked by hunters or the presence of more dangerous monsters. A gorilla uses its fangs and powerful arms to bite and pummel trespassers with wild abandon.
Perception +8; low-light vision, scent (imprecise) 30 feet
Skills Acrobatics +9, Athletics +11, Stealth +7
Str +4, Dex +2, Con +3, Int –4, Wis +1, Cha –2
AC 19; Fort +12, Ref +9, Will +6
HP 45
Speed 30 feet, climb 30 feet
Melee ◆ fist +11 (agile, reach 10 feet), Damage 2d6+4 bludgeoning
Melee ◆ jaws +11 (reach 5 feet), Damage 1d8+4 piercing
Frightening Display ◆◆ (auditory, emotion, fear, mental) The gorilla beats its chest in a terrifying display. Creatures within 30 feet must attempt a DC 20 Will save. While a creature is frightened by this ability, it is flat-footed to the gorilla.
Critical Success No effect and temporarily immune for 1 minute.
Success The creature is unaffected.
Failure The creature is frightened 1.
Critical Failure The creature is frightened 2.
