Goblin War Chanter Creature 1

CESmallGoblinHumanoid

Pathfinder Bestiary (Second Edition), page 181; family: Goblin

While all goblins enjoy singing, goblin war chanters pride themselves on mastering the art of vocal performance. Their ballads and jingles are undeniably catchy, though whether they are actually enjoyable is entirely subjective.


Perception +5; darkvision

Languages Common, Goblin

Skills Acrobatics +6, Deception +7, Occultism +4, Performance +7, Stealth +6

Str +2, Dex +3, Con +2, Int +1, Wis +0, Cha +4

Items dogslicer, leather armor, shortbow (10 arrows)

AC 17; Fort +7, Ref +8, Will +5

HP 16

Goblin Scuttle ↩ As goblin warrior.

Speed 25 feet

Melee ◆ dogslicer +8 (agile, backstabber, finesse), Damage 1d6+2 slashing

Ranged ◆ shortbow +8 (deadly 1d10, range increment 60 feet, reload 0), Damage 1d6 piercing

Occult Spontaneous Spells DC 17, attack +7; 1st (2 slots) bless, soothe; Cantrips

(1st) ghost sound, inspire courage, mage hand, message, telekinetic projectile

Goblin Song ◆ The war chanter sings annoying goblin songs, distracting foes with silly and repetitive lyrics. The chanter attempts a Performance check against the Will DCs of up to two enemies within 30 feet. This has the usual traits and restrictions for a Performance check.

Critical Success The target takes a –1 status penalty to Perception checks and Will saves for 1 minute.

Success As critical success, but the target is affected for only 1 round.

Critical Failure The target is temporarily immune to Goblin Song for 1 hour.