Goblin Commando Creature 1

CESmallGoblinHumanoid

Pathfinder Bestiary (Second Edition), page 180; family: Goblin

The theoretical leaders of goblin raids are called goblin commandos. In practice, goblin commandos rarely continue to lead their comrades once a battle has begun.

Most shirk their responsibilities in favor of wading into the fray and claiming more glory from their tribe-mates.


Perception +5; darkvision

Languages Common, Goblin

Skills Acrobatics +6, Athletics +6, Intimidation +5, Nature +5, Stealth +6

Str +3, Dex +3, Con +2, Int –1, Wis +0, Cha +2

Items horsechopper, leather armor, shortbow (20 arrows)

AC 17; Fort +7, Ref +8, Will +5

HP 18

Goblin Scuttle ↩ As goblin warrior.

Speed 25 feet

Melee ◆ horsechopper +8 (reach 10 feet, trip, versatile P), Damage 1d8+3 slashing

Ranged ◆ shortbow +8 (deadly 1d10, range increment 60 feet, reload 0), Damage 1d6 piercing