Boggard Scout Creature 1

CEMediumAmphibiousBoggardHumanoid

Pathfinder Bestiary (Second Edition), page 44; family: Boggard

Often tasked with patrolling the borders of their lands, boggard scouts learn to speak another language (typically Common) to make it easier to issue threats and insults toward trespassers.


Perception +7; darkvision

Languages Boggard, Common

Skills Acrobatics +5, Athletics +8, Stealth +7 (+9 in water)

Str +3, Dex +2, Con +4, Int –1, Wis +2, Cha +0

Items leather armor, morningstar, sling (10 bullets)

AC 16; Fort +9, Ref +5, Will +7

HP 24

Speed 20 feet, swim 25 feet; swamp stride

Melee ◆ morningstar +8 (versatile P), Damage 1d6+3 bludgeoning

Melee ◆ tongue +8 (reach 10 feet), Effect tongue grab

Ranged ◆ sling +7 (propulsive, reload 1, range increment 50 feet), Damage 1d6+1 bludgeoning

Swamp Stride A boggard scout ignores difficult terrain caused by swamp terrain features.

Terrifying Croak ◆ (auditory, emotion, fear, mental) The boggard scout unleashes a terrifying croak. Any non-boggard within 30 feet becomes frightened 1 unless they succeed at a DC 17 Will save; those who critically succeed are temporarily immune for 1 minute.

Tongue Grab If the boggard scout hits a creature with its tongue, that creature becomes grabbed by the boggard. Unlike with a normal grab, the creature isn’t immobilized, but it can’t move beyond the reach of the boggard’s tongue. A creature can sever the tongue by hitting AC 13 and dealing at least 2 slashing damage. Though this doesn’t deal any damage to the boggard, it prevents it from using its tongue Strike until it regrows its tongue, which takes a week.