Ancient Brass Dragon Creature 16
UncommonCGHugeDragonFirePathfinder Bestiary (Second Edition), page 118; family: Dragon, Metallic
Brass dragons are whimsical tricksters who delight in humor and play. They particularly enjoy conversations with humans and other civilized humanoids, delighting in the naive customs of these diminutive races without showing them haughtiness or scorn. While they may seem merely curious, brass dragons engage in this sort of conversation with the goal of keeping up to date on regional politics so they can anticipate future conflicts. Along the way, they create extensive information networks that begin with their own allies but stretch across all levels of humanoid society—networks which the brass dragon then uses to subtly assist settlements near their lair. Unlike the schemes and manipulations of blue dragons, brass dragons use their informant networks to establish justice and equality.
These carefree dragons value independence and feel that all creatures deserve to live as they please, provided they don’t harm others. They are emotional creatures and tend to have short attention spans, sometimes falling victim to depression in their twilight years. To combat this, some brass dragons keep pets and houseplants that they can care for.
Though they may seem childlike in their curiosity concerning mortal affairs, a brass dragon’s prowess in battle is no laughing matter. A brass dragon whose territory or allies are threatened is a terrifying foe indeed, quick to shed their innocent guise and unleash their terrifying might upon evildoers.
Most brass dragons live in desert climates, and while they keep their lairs hidden, they often build near humanoid settlements.
Perception +30; darkvision, scent (imprecise) 60 feet, tremorsense (imprecise) 60 feet
Languages Auran, Common, Draconic, Gnome, Halfling, Sphinx, Sylvan; speak with animals
Skills Acrobatics +27, Athletics +31, Deception +27, Diplomacy +29, Society +28
Str +7, Dex +5, Con +6, Int +4, Wis +4, Cha +5
AC 39; Fort +30, Ref +29, Will +30; +1 status to all saves vs. magic
HP 325; Immunities fire, paralyzed, sleep
Frightful Presence (aura, emotion, fear, mental) 90 feet, DC 35
Wing Deflection ↩ As young brass dragon.
Speed 50 feet, burrow 40 feet, fly 150 feet
Melee ◆ jaws +32 (fire, magical, reach 15 feet), Damage 3d10+15 piercing plus 3d6 fire and 2d6 persistent fire
Melee ◆ claw +32 (agile, magical, reach 10 feet), Damage 3d10+15 slashing
Melee ◆ wing + 30 (magical, reach 15 feet), Damage 2d12+13 slashing
Arcane Innate Spells DC 37; Constant (2nd) speak with animals
Breath Weapon ◆◆ The brass dragon breathes in one of two ways. The dragon can’t use Breath Weapon again for 1d4 rounds.
- Flame (arcane, evocation, fire) The dragon breathes fire in a 100-foot line that deals 16d6 fire damage (DC 39 basic Reflex save).
- Sleep Gas (arcane, enchantment, incapacitation, sleep); The dragon breathes an 80-foot cone of sleep gas. Each creature within the cone must succeed at a DC 39 Fortitude save or fall unconscious for 1d6 rounds, or 1 minute on a critical failure.
Desert Wind ◆◆ (air, arcane, concentrate, evocation) As adult brass dragon, but DC 37.
Draconic Frenzy ◆◆ As young brass dragon.
Draconic Momentum As young brass dragon.
