Air Mephit Creature 1

NSmallAirElemental

Pathfinder Bestiary (Second Edition), page 150; family: Elemental, Mephit

Air mephits are capricious and flighty relative to their kin; they are as likely to fly blindly into battle as they are to whine in terror at a loud noise. They are pale blue in coloration and have thin wings that trail small puffs of vapor as they fly through the skies.


Perception +3; darkvision

Languages Auran

Skills Acrobatics +7, Stealth +7

Str +1, Dex +4, Con +0, Int –2, Wis +0, Cha +0

AC 16; Fort +3, Ref +19, Will +7

HP 12, fast healing 2 (in open air); Immunities bleed, paralyzed, poison, sleep

Speed 20 feet, fly 40 feet

Melee ◆ claw +9 (agile, finesse), Damage 1d6+1 slashing

Arcane Innate Spells DC 17; 2nd blur; 1st gust of wind

Breath Weapon ◆◆ (air, arcane) The air mephit breathes sand and grit in a 15-foot cone that deals 2d6 slashing damage to each creature within the area (DC 17 basic Reflex save). The air mephit can’t use Breath Weapon again for 1d4 rounds.