Air Mephit Creature 1
NSmallAirElementalPathfinder Bestiary (Second Edition), page 150; family: Elemental, Mephit
Air mephits are capricious and flighty relative to their kin; they are as likely to fly blindly into battle as they are to whine in terror at a loud noise. They are pale blue in coloration and have thin wings that trail small puffs of vapor as they fly through the skies.
Perception +3; darkvision
Languages Auran
Skills Acrobatics +7, Stealth +7
Str +1, Dex +4, Con +0, Int –2, Wis +0, Cha +0
AC 16; Fort +3, Ref +19, Will +7
HP 12, fast healing 2 (in open air); Immunities bleed, paralyzed, poison, sleep
Speed 20 feet, fly 40 feet
Melee ◆ claw +9 (agile, finesse), Damage 1d6+1 slashing
Arcane Innate Spells DC 17; 2nd blur; 1st gust of wind
Breath Weapon ◆◆ (air, arcane) The air mephit breathes sand and grit in a 15-foot cone that deals 2d6 slashing damage to each creature within the area (DC 17 basic Reflex save). The air mephit can’t use Breath Weapon again for 1d4 rounds.
