Adult Black Dragon Creature 11
CELargeAcidAmphibiousDragonPathfinder Bestiary (Second Edition), page 105; family: Dragon, Chromatic
Murderous tyrants of marshes, swamps, bogs, and fens, black dragons terrorize their domains with intense fervor. Gleefully sadistic, they rule their fetid principalities from a deep cave or otherwise isolated part of the swamp with a mix of lightning-quick raids and subterfuge. Their hatred for other creatures is as acidic as their breath weapons, and they rarely tolerate even other dragons of their kind—except perhaps to mate or temporarily collaborate to take down a mutual enemy.
Black dragons are amphibious—although they breathe air, their gills also allow them to breathe water. Their frills and fins make them accomplished swimmers, well suited to their wetland environments and submerged lairs. They’re immune to the fetid water that comes as a result of their magical ability to corrupt water.
Black dragon lairs are as foul as their souls. The floors are littered with rotting meat, and plundered treasures line the muck and slime of their dank caves amid twisted roots and creepers. Such places are often crawling with pests, snakes, and slimes. Though they claim natural caverns when they can, they make do with areas of dense, twisted vegetation within a swamp. Black dragon treasure hoards primarily consist of gems and expensive glass work, as valuables of softer substance can’t survive the dragon’s acidic presence.
Perception +22; darkvision, scent (imprecise) 60 feet
Languages Common, Draconic, Jotun
Skills Acrobatics +18, Arcana +19, Athletics +24, Deception +20, Intimidation +20, Stealth +20
Str +7, Dex +3, Con +5, Int +2, Wis +3, Cha +3
AC 31; Fort +23, Ref +18, Will +21; +1 status to all saves vs. magic
HP 215; Immunities acid, paralyzed, sleep
Frightful Presence (aura, emotion, fear, mental) 90 feet, DC 28
Tail Lash ↩ As young black dragon.
Speed 50 feet, fly 120 feet, swim 50 feet
Melee ◆ jaws +25 (acid, magical, reach 10 feet), Damage 2d12+13 piercing plus 2d6 acid
Melee ◆ claw +25 (agile, magical), Damage 2d10+13 slashing
Melee ◆ tail +23 (magical, reach 15 feet), Damage 2d12+11 bludgeoning
Melee ◆ horns +23 (magical, reach 10 feet), Damage 1d10+11 piercing
Arcane Innate Spells DC 30; 2nd darkness (at will)
Breath Weapon ◆◆ (acid, arcane, evocation); The dragon breathes a spray of acid that deals 12d6 acid damage in an 80-foot line (DC 30 basic Reflex save). It can’t use Breath Weapon again for 1d4 rounds.
Corrupt Water ◆ (arcane, concentrate, necromancy); Frequency Once per day; Effect The dragon permanently befouls 10 cubic feet of liquid within 90 feet. The liquid becomes undrinkable and unable to support water-breathing life. This destroys liquid magic or alchemical items if they’re of a lower level than the dragon (a creature can attempt a DC 28 Will save to protect liquids in its possession). This doesn’t affect the liquids in a creature’s body.
Draconic Frenzy ◆◆ As young black dragon.
Draconic Momentum As young black dragon.
