Sailor

Background

Pathfinder Core Rulebook (Second Edition), page 63

Ability Boosts Strength or Dexterity, and one free ability boost

Skills Athletics, Sailing Lore

Skill Feat Underwater Marauder

You heard the call of the sea from a young age. Perhaps you signed onto a merchant’s vessel, joined the navy, or even fell in with a crew of pirates and scalawags.

Choose two ability boosts. One must be to Strength or Dexterity, and one is a free ability boost.

You’re trained in the Athletics skill and the Sailing Lore skill. You gain the Underwater Marauder skill feat.