Ranger Archetype

Pathfinder Core Rulebook (Second Edition), page 228

You have studied hunting, tracking, and wilderness survival, adding a ranger’s tools to your skill set.

Multiclass Ranger characters

The ranger archetype has access to excellent options to improve a character’s monster knowledge and survival skills, but ranger is of particular interest to any character wanting to become a dedicated archer.

  • Alchemist rangers can add snares to their daily free items, benefiting from a strong Crafting modifier, and their Intelligence makes them exceptional with monster knowledge feats. The ranger archetype is also useful to bombers who want to alternate with in bow attacks.
  • Champion rangers are particularly fitting for deities who connect thematically to nature or have a bow as their favored weapon. (Or, in the case of Erastil, both!)
  • Fighter rangers are among the most fearsome archers, combining the best archery feats from both classes to create a fighting style unique to each fighter ranger.
  • Rogue rangers make excellent snipers or ranged skirmishers, and snares let them be on the other side of traps for a change.
  • Spellcaster rangers benefit greatly from ranger’s feat support, backing up their spells with ranged weapon attacks. Druids have the most thematic overlap with rangers among the spellcasters, allowing you to create a true master of the wilderness.

Ranger Dedication

Level 2

Archetype Dedication Multiclass

Prerequisites: Dexterity 14

You become trained in Survival; if you were already trained in Survival, you instead become trained in another skill of your choice. You become trained in ranger class DC.

You can use the Hunt Prey action (page 168).

Special You cannot select another dedication feat until you have gained two other feats from the ranger archetype.

Basic Hunter’s Trick

Level 4

Archetype

Prerequisites: Ranger Dedication

You gain a 1st- or 2nd-level ranger feat.

Ranger Resiliency

Level 4

Archetype

Prerequisites: Ranger Dedication, class granting no more Hit

Points per level than 8 + your Constitution modifier You gain 3 additional Hit Points for each ranger archetype class feat you have. As you continue selecting ranger archetype class feats, you continue to gain additional Hit Points in this way.

Advanced Hunter’s Trick

Level 6

Archetype

Prerequisites: Basic Hunter’s Trick

You gain one ranger feat. For the purpose of meeting its prerequisites, your ranger level is equal to half your character level.

Special You can select this feat more than once. Each time you select it, you gain another ranger feat.

Master Spotter

Level 12

Archetype

Prerequisites: Ranger Dedication, expert in Perception

Your proficiency rank in Perception increases to master.

  • Alchemist rogues can use the rogue’s Poison
  • Barbarian rogues can become masters in every
  • Champion rogues add damage from sneak attack
  • Fighter rogues combine the fighter’s accuracy with
  • Monk rogues have great synergy, since many stances
  • Ranger rogues benefit from the shared focus on
  • Spellcaster rogues use the rogue multiclass to shore